John Bonnesthe Initials Game



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A Game of Strategic Choices

  • Related Topics:
  • Global Security,
  • Military Strategy,
  • United States Department of Defense,

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John Bonnesthe Initials Game
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U.S. defense strategists and policymakers have the perennial challenge of developing capstone documents that can coherently articulate and guide how the U.S. Department of Defense will deliver and maintain combat-credible military forces to deter war and provide national security in alignment with national strategy. These forces must be ready to fight and prevail should deterrence fail against a variety of threats in an evolving and uncertain global security environment, and they must be able to do this with acceptable risks — both in the present against today's threats and in the future against threats that might emerge. Key audiences for these capstone documents include defense planners, programmers, budgeters, managers, analysts, and policymakers who support the development and management of forces that can be postured and employed in alignment with a given defense strategy to accomplish objectives.

Against this backdrop, RAND researchers developed Hedgemony, a wargame designed to teach U.S. defense professionals how different strategies could affect key planning factors in the trade space at the intersection of force development, force management, force posture, and force employment. The game presents players, representing the United States and its key strategic partners and competitors, with a global situation, competing national incentives, constraints, and objectives; a set of military forces with defined capacities and capabilities; and a pool of periodically renewable resources. The players are asked to outline their strategies and are then challenged to make difficult choices by managing the allocation of resources and forces in alignment with their strategies to accomplish their objectives within resource and time constraints.

A short video featuring interviews with U.S. defense professionals who played Hedgemony and the RAND researchers who developed the game is available here.

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  • News Release

    New Game, the First Offered by RAND to Public, Challenges Players to Design Defense Strategies for Uncertain World

Research conducted by

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The initial research and development of Hedgemony was sponsored by the Office of the Under Secretary of Defense for Policy and conducted within the International Security and Defense Policy Center of the RAND National Security Research Division (NSRD).

This report is part of the RAND Corporation tool series. RAND tools may include models, databases, calculators, computer code, GIS mapping tools, practitioner guidelines, web applications, and various toolkits. All RAND tools undergo rigorous peer review to ensure both high data standards and appropriate methodology in keeping with RAND's commitment to quality and objectivity.

Permission is given to duplicate this electronic document for personal use only, as long as it is unaltered and complete. Copies may not be duplicated for commercial purposes. Unauthorized posting of RAND PDFs to a non-RAND Web site is prohibited. RAND PDFs are protected under copyright law. For information on reprint and linking permissions, please visit the RAND Permissions page.

The RAND Corporation is a nonprofit institution that helps improve policy and decisionmaking through research and analysis. RAND's publications do not necessarily reflect the opinions of its research clients and sponsors.

Document Details

  • Copyright: RAND Corporation
  • Availability: Available
  • Format: Tabletop Game
  • List Price: $250.00
  • DOI:https://doi.org/10.7249/TL301
  • Document Number: TL-301-OSD
  • Year: 2020
  • Series:Tools

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